Hey All—
Quick update: The Cauldron will be the Deal of the Day on DrivethruRPG tomorrow (5/7/2024) so if you need a great island adventure for your players, pick up the discounted copy! Bryce Lynch at 10 Foot Pole gave it ‘The Best’ rating.
Jonbar wrote up some quick descriptions of some of the areas of our world that I thought I would throw on here. I know I said for Uzudum, but we decided the god/goddess could be from anywhere. There is also some more information at our shop at DrivethruRPG– The Zontani Sea Region Gazette which is free.
Deity Contest–The Realms
Several great empires have risen and fallen upon the shores of the Zontani Sea, and beyond. More have been swallowed by cataclysms, war and time, no lost to the minds of men. Here is a brief overview of current Realms in need of God.
- The continent of Uzarra: A vast continent to the South of the Zontani Sea. It contains blistering deserts, seas of grasslands, nomadic tribes, high mountains, dense jungles and lost civilizations. They say deep within these jungles is an advance reptilian race, advanced enough to work metal and wield magic. They are known to build stone structures under the surfaces of lakes and worship strange gods, possibly dragons.
- Uzadum: An ancient civilization now beginning to wither. The sages say the people of Uza survived a great cataclysm in times past. The survivors created the Empire of Uzadum on the north side of the Uzarra continent. They are builders of incredible pyramids, water works and ships. The people are tall with olive skin and black hair, though they often shave their heads in the cities. Uzadum is in a state of decay, rot from within due to the constant strife between the Theocracy (God King) and the Arcanan. (Wizard Lords). The Uza worship a pantheon of deities, and have mastered all the known schools of the Arcane.
- Rhone: Upon the northern shores of the Zontani Sea, the empire of Rhone has risen to dominance. By land and sea, the industrial Rhonii have conquered their neighbors in all directions. Though to the north they still contend with the Horse Lords and Verloren. To the east they’ve an uncertain peace/truce with Asheena, but to the south, the Uzadum empire is a significant threat. The Rhonii are ruled by an Emperor wielding incredible military might, with both priest and wizards to protect him. They worship a plethora of Gods and Goddesses, from various people they have conquered, along with their own Pantheon. But it is the War Gods that are most highly esteemed. The people tend to be a bit swarthy but with various hair and eye color. They are great architects in stone and builders of roads. They had a stalemate war with a Dwarf Kingdom, which resulted in allies. The dwarves taught them masonry skills, thus their cities are the most impressive of the continents.
- Asheena the Thirsty: This is an arid realm though highly fertile along the eastern coast of the Zontani Sea. A sea faring people, they excel at making trade far and wide, though their martial strength is to be respected. Their cities appear beautiful in the arid surroundings, like a heavenly mirage. Plants grow over white washed stone providing fresh fruit and flowery aromas. They worship both gods of the desert and sea. They are known for their fine wine and other spirits. The people are a bit darker in complexion then the Rhonni and tend to have dark hair and eyes.
- The Thundering Plains: North of the Rhone empire is a vast grassland that has seen many armies marching and battling within it, thus it’s name. Here the northern expansion of the Rhone Empire has been stifled. This is mostly due to the people who are known as The Horse Lords. They are a nomadic people traveling the region following the great herds of animals that cross the plains. These people are highly skilled at mounted combat, and breed some of the finest horses known. At this time, an uneasy truce has been made with Rhone, allowing for some trade. The Horse Lords are a tall, fair-haired people, free and wild as are their gods. To the west of the plains, centuries ago, some of the Horse Clans settled and created the Kingdom of Kel. Though they are kin to the Horse Lords, they are not their rulers and often raid each other usually for horses.
- The Fallen Lands: Far to the northeast is a wasteland, of roving humanoid, ravenous monsters and warring clans of men. In ages past, this land was beautiful and bountiful, known as The Four Kingdoms. But then came the cataclysm of the God’s Wrath War that sundered the four realms scattering the people in all directions and despoiling the land. Now it is a place of constant struggle for those that remain, both monster and man, demi-gods, and demons roam the wilds of this fell land, claiming by force or will what they can. The people survive by grouping into nomadic war bands, skilled at arms being most highly valued. They have little faith in the gods or wizards, but know their value. The land is riddled with ruins of cities, fallen temples, wizard towers and dungeons. A great rift scars the land where demons were summoned forth to fight during the God’s Wrath War. From this foul pit, evil things still linger and prowl. Strange cults have begun to form, drawing followers using their strange powers and promises of protection, wealth or other nuggets of coercion.
- Zontani Sea: Many islands are scattered throughout its waters, populated by all different types of people, worshiping all types of different deities. Some of the islands are populated by nothing more than hungry savages, while others have sophisticated societies, and still more are led by the Brine Lords and roam the seas looking for easy plunder and glory. Some island have been claimed by demi-gods, either to retire from the realms of man, or to begin a campaign of conquest. Or perhaps to build a temple for their followers to worship and bring their offerings to.
Throughout the world there are many Spirits and Gods known to all the various races. Humans, dwarves, elves, orcs and humanoids, etc. So meditate, ponder and enlighten us with an understanding of a new god and their specialty priest.
–Jonbar