Aden’s Journal a Walk in the Light

And so I Aden, a humble servant of Ardennor, have gathered a group of heroes, or so I am told they are to aid our Order in finding and cleansing a lost temple of our Order. May the Fathers light shine upon us and guide our way.

Our group, heroes of Coppercore having recently retrieved a girl from the wintry grasp of a giant, agreed after some payment to join me in attempting to follow an ancient map to this lost temple, said to possibly be a prison of some ancient evil smited by Ardennor.

Led by a skald known as Valbraun of the Raven clan, earnest in his leadership, but also a bit roguish. His group does a bit mercenary, which truth be told may serve it’s purpose. The rest are an odd assortment of fellows. Two of the stout folk, both seem to be drunkards with a seemingly never ending supply of ale. There is Schlomo, a priest of some beer god, the other , Mudreck a fierce warrior, when he’s not sodden with ale.

Then we have Sunny, and odd man, dark and obviously strong, apparently a follow of the great betrayer Thraxus. May Ardennor free him of his shadows. I shall judge him by his actions not by the god he worships.

And finally one that I thought to be a dwarf child, but is seemingly a gnome of unknown skill name Izull, or Izy. Very small, and rather confident.

And so we set out into the wintry wilderness. After some days, we came upon a burial mound of the Raven clan. Finding some bodies of the clansmen outside we investigated inside and did encounter a group of bandits calling themselves the Crimson Red Badgers or some such. We defeated the first and the second group we encounter and rescued whom we though was a shaman of the Raven clan. He however was seemingly unthankful of our aid and offended of my following of the old gods and accused us of wielding strange sorceries. His ignorance wasn’t surprising all things considered. But after telling us he needed to attend to those of his clan that were killed he’d return to help us clear the intruders. But instead he closed the only doors in an sealed them with some sort of arcane magic. As such we had to press on deeper into the tomb.

The mound led deeper into the mountain, there we found a great statue of a Raven. It was some sort of guardian and blasted the party with black energy that blinded Schlomo. We pressed on and shortly encountered a group of the brigands fleeing from some fearful thing. Capturing one, we interrogated him and then coerced the others in joining us in finding a way out.

Oddly Valbraun thought this all part of some test to prove his worth to his people, and so we carried on with I leading the blind dwarf through the darkness of the tomb. We did find some crypts and their guardians and so battle ensued. Fortunately the Light of the Lord guided our hand and we were victorious. The only casualties were three of the four brigands that were with us. An interesting note, the Skald would allow the party to loot some of the tombs but not others, very odd. He and Sunny seem to have some strange alignment together exchanging items of power. However one such item looked was an obsidian necklace that began choking the skald once he put it on, we could do naught to remove it, but he survived at least for now.

In one of the tombs I did recover a great raven bow of incredible workmanship and beauty, it speaks to me. Though I was able to draw and fling an arrow most accurately, I do not think the bow finds me, worthy. I will need to either return it to the crypt of give it to the skald, whom seems to have also claimed all other treasures.

However being the Schlomo was now blinded by some ancient magic, and the skald slowly being choked by a cursed necklace, we made our way back to town to seek aid from the shamans there. I find it interesting that they didn’t even bother to ask me if my brothers at the Temple of the Sun could aid them, but then, I also didn’t offer.

May the Light of the Lord shine upon us all…

Then the

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