2 Page Adventure Contest–Delightful Dungeons

Hey All–

Thought I would pass some information on about a new contest: https://delightfuldungeons.blogspot.com/2024/06/the-first-delightful-dungeon-competition.html

A 2 page adventure contest, click the link for all the directions, rules, prizes, etc.

I’ve done a few contests over the years and I always think they are a great exercise to practice writing and flex your creativity muscle. It’s also a great way to get feedback–which is gold if you are trying to improve and publish on your own.

Anyways–we have nothing to do with this contest, but wanted to pass along the info of the opportunity and encourage everyone to submit an adventure!

Deity Contest Results

We received a few cool submissions for our Deity Contest and I’d like to announce the winners!

First Place

Author: Siddharth Singh

Second Place

Author: Derek Miller

Kurunnitu

(Lesser) Goddess of Beer, Mother of Civilization

Portfolio: Death, decay, fermentation, alcohol-related insights

Holy Days: Equinoxes

Symbol: Ceremonial cup

Alignment: True Neutral

Worshiper’s Alignment: Any

The first human to truly study fermentation, Kurunnitu — upon brewing a nourishing substance that was part beer and part bread — ushered in a change from hunter-gatherer wandering to agriculture in what became mankind’s first city, and learned how alcohol could spark insights that may never occur to a sober mind (such as seeing if alcohol, the result of decay, could work as a preservative against decay; and as a pesticide and a sedative and a disinfectant and a painkiller and so on).  Celebrated by name whenever drinks were poured for a wedding or a wake — or any other social occasion — she was honored for each innovation that followed at that settlement (even down to potters placing her petite-and-dark-eyed image on fire-hardened clay, to store everything from pickled vegetables to concoctions that helped embalmers curb decomposition). As a result, she eventually found herself figuratively and literally deified.

Specialty Priest

  • TitlesBrewmistress (Female) or Brewmaster (Male).
  • Requirements: Wisdom 10
  • Weapons: Blowgun, club, dagger, hand axe, knife, lasso, net, scourge, sling, staff, staff sling, whip
  • Armor: All non-metal armor; wooden shields
  • Required Proficiency: Brewing
  • Bonus Proficiencies: Agriculture or Herbalism (player choice), Pottery or Reading/Writing (player choice).
  • Duties: Kurunnitu is different from the other deities of nature and natural forces, in that she represents the elements of growing that people utilize and can control.  Kurunnitu’s priests therefore work to keep the flock appreciating, and emulating, her virtues: promoting sensible solutions and actions on the part of the flock, but with the twist of preaching that, sometimes, it’s wisest to put in the work — for example, by researching new recipes and uses for everything from ammonia to vinegar — but, sometimes, the only reasonable thing to do is knock back a strong drink and see if inspiration occurs.  What her priests do with any knowledge they thereby acquire — outside the context of helping their temple — is up to them, as long as they take care to participate in semiannual events where fermented goods of all sorts are displayed and promoted (before the throne or in market).
  • Major Spheres: All, Creation, Elemental, Healing, Necromantic, Thought, Time
  • Minor Spheres: Animal, Charm, Plant, Protection
  • Brewmistress/Brewmaster Spells:
  • Level 1
    • Elixir of Age
      • Sphere: Time
    • Range: Touch
    • Components: V, S, M
    • Duration: See below
    • Casting Time: 5
    • Area of Effect: One pint of water
    • Saving Throw: None
    • This spell permanently transmutes a pint of water into an Elixir of Age, a beer that — when imbibed by a person — grants the drinker, for one hour per level of the caster, the effects of an age category selected by the caster at the time the drink is prepared.  So it can serve as a potent restorative (letting an aging warrior briefly regain a measure of youthful vigor, while somewhat impairing his judgment) or enable a temporary state of heightened understanding (while somewhat impairing the drinker’s physical abilities).  The material component is a berry soaked in alcohol.
  • Level 2
    • Metamorphose Liquids
      • Sphere: Elemental (Water)
    • Range: 30 ft.
    • Components: V, S, M
    • Duration: Permanent
    • Casting Time: 2 rounds
    • Area of Effect: 2’-cube/level
    • Saving Throw: Special
    • This spell, except as noted above, is the same as the first-level wizard Metamorphose Liquids spell.
  • Level 3
    • Cakes & Ale
      • Sphere: Creation
    • Range: 10 yds.
    • Components: V, S
    • Duration: Special
    • Casting Time: 1 turn
    • Area of Effect: 1 cu. ft./level
    • Saving Throw: None
    • This specialized variant of Create Food & Water, known to Brewmistresses and Brewmasters — for whom Create Food & Water is only a second-level spell — creates sustenance that, while equally nourishing, appears as whatever nonmagical fare the caster has previously sampled and selects at the time of casting.  Brewmistresses and Brewmasters often opt for choices that showcase fermentation (be it beer and pretzels, or sausage and cider, or wine and cheese, or anything else from pickled eggs to sourdough bread).
  • Level 4
    • Fermenting Ideas
      • Sphere: Thought
    • Range: 0
    • Components: V, S, M
    • Duration: Instantaneous
    • Casting Time: 1 round
    • Area of Effect: Radius 10 feet around caster
    • Saving Throw: None
    • Identical in function to Idea, this spell affects everyone within 10 feet of the caster who drinks a beer served to them by the caster that round (with the service and the beer being the somatic and material component).
  • Level 5
    • Golden Dream
      • Sphere: Time
    • Range: Touch
    • Components: V, S
    • Duration: Permanent
    • Casting Time: 1 day
    • Area of Effect: Special
    • Saving Throw: None
    • Golden Dream transmutes an Elixir of Age into an Elixir of Youth.  The priest can use this spell but once per season.
  • Level 6
    • Corpse Reviver
      • Sphere: Necromancy
    • Range: Touch
    • Components: V, S, M
    • Duration: Permanent
    • Casting Time: 1 round
    • Area of Effect: 1 person
    • Saving Throw: None
    • As Raise Dead, though not reversible and with no need for a resurrection survival check; the magic will be effectuated 24 to 48 hours thereafter. The material component is an especially smooth honey-based beer personally brewed by the priest.
  • Granted Powers:
    • 1) Cakes & Ale once per day; 10) Commune with Kurunnitu once per week; TU Command
  • Followers and Strongholds: The followers are received at 7th level, and consist of one fifth-level priest, three third-level priests, and sixteen first-level priests of the same order. The priest may take the following on adventures: Three priests (only one of whom may be third level) of his choice. The priesthood will pay for half of the cost of stronghold construction at 7th level. Part of the stronghold must be a tavern where visitors may meet with the priests (and where drinks can be brewed on the spot).

I’d like to thank both Siddharth and Derek for sharing their creativity and taking the time to put these excellent deities together! I’ll be contacting you both to see what prizes you desire:

First Place: Siddharth— Ill add your name to the credits for your creation in The Marrow Ravine, AND I’ll give you a copy of our newly released The Coming of Winter (PDF AND pay for cost POD) OR 3 adventures (PDF and at cost POD) of your choosing.

Second Place: Derek— will receive The Coming of Winter PDF OR 2 adventures (PDF only) of your choosing.

I also talked it over with Jonbar and we decided, with Siddharth’s and Derek’s permission, we would add both deities to our growing Pantheon. Also with their permission, I’d like to add components of their deity to the new adventure I’m working on–The Marrow Ravine (Part 2 of Tar Pits of the Bone Toilers). I haven’t started this adventure yet so may be awhile, but I have 90% of the ideas in my head, just need to find some time….

–Malrex

Deity Contest is Closed….

I wanted to thank everyone for their deity submissions! The judges will be checking out the entries and discussing/deciding the winners soon. Will hopefully post results this weekend!

Artist: Enmanuel Martinez “Lema”

Random

What else is going on? It’s freakin hot outside and its melting my brain! And human rogues just have a huge disadvantage over demi-human rogues…mainly in the case of infravision. How is my human rogue supposed to sneak ahead and scout if I can’t freakin see?

This is what my character…Dubs Bollocks faces right now deep inside the War Tunnels under Coppercore. We got trounced by numerous goblins, kobolds, and even 1 troll. We had a little help from an NPC party of dwarves, but it was a slugfest–and we survived. But now we aren’t sure what to do…if we rest where we are at, we will probably get attacked. If we rush for the surface, we have to go through the kobold tunnels again and they always have some ambush/trap going on….and we all have 1-2 hp each.

So the decision was to have all the Level 2-4’s stay put and send my 1st level rogue and one of the sneaky dwarves off to find this crazy dwarf who has sealed himself off from all the danger…and attempt to ask him if we can stay inside his little domain or if he has healing potions…or something…..what’s the worse that could happen? Not many in the party trust the dwarf, and some don’t like him at all, but Dubs is also a river fisherman and that seemed to click with this ol dwarf, as they had discussed fishing stories so he is hoping for the best. But of course…he has to make his way over there safely first.

The sneaky dwarf is fine…he can SEE. So he can be all sneaky and whatnot…but not my guy…and since he is a fisherman, he has self-proclaimed his new nickname for this venture as “Bait” as he lights a torch. I’m not sure he is going to make it or not, but I do know that he would try. Not because he cares if the party lives or dies (they are a bit of a snotty lot, don’t ya know…I think I can get away with saying that as none of them read this blog, I don’t think?…) BUT, because the party has picked up a bard or skald in the group and he can’t go back with his tail between his legs—the bard would destroy his reputation with his stories! So off he is going….

So cheers to the human rogues out there….they live a tough life! You can bet 5 gold on Dubs living…he’s good for it!

Kickstarters?

Beware the King of the Cannibal Cult!: I just got another email from Ray…author of Peril in Olden Wood. He is ready for another round of editing….he also claims he has 3 pieces of art so far and he is trying to get a few more before the well is dry and we go for some support. Ray has been working diligently on his new adventure–Beware the King of the Cannibal Cult! It’s only about 218 pages so I guess my next few weekends will be busy….and it’s for high levels! Level 10-12 for OSE. I must say–it’s quite good and I’m excited to see it go out there. It’s a city adventure with a ton of things going on that will test any high level group. I’m sure Ill be talking about this more later on.

Slyth Hive: A few people have asked if a POD will ever come out for this adventure, which is currently just a PDF on Drivethrurpg. I believe Prince is adding to the adventure a bit and hoping to do a Kickstarter for more art at some point. But I’m waiting on him to make the call. This is also a high-level adventure…levels 14+ for OSRIC.

Exclusive

The Merchants had a discussion about being exclusive with DrivethruRPG. There are a few benefits of doing so. We have had a few of our adventures up on Lulu and Itch.io, but they haven’t received much traction. For example, with Itch.io, I think in 5 years we have made about 20$ in sales. I thought about expanding to Amazon and a few other places, but we are such a small, mostly unknown outfit, that I’m not sure it’s worth the effort. And it’s a ton of effort to put our stuff (33 or so adventures) up on multiple storefronts. So we may only have our stuff up at Drivethru in the near future, fyi.

That’s it for now…stay tuned for the Deity results coming soon!!!!